The Digital
Project Consultants

We use our expertise on the gaming and education market 
to help you create innovative and engaging software for 
research, data collection and product validation.

Our consultants are comprised of software developers, game designers

artists, project managers and scientists.








We support scientists and health professionals develop engaging technology for education, training and research.

Virus Fighter

Virus Fighter is a web-based application developed for Babraham Institute. It uses models developed during their research to map spread of different pandemics in real-time. 

It was developed as a tool to improve engagement on vaccines.

Game Doctor led development and project management. 

Doctor Dirt 

Doctor Dirt is a mobile application developed for University of Strathclyde to disseminate science into the community.

In the application, users discover new antibiotic medicines isolated from soil and the environment. 

Game Doctor led development and project management. 



Remedy Quest

Remedy Quest mobile game was developed during COVID pandemic to raise awareness and improve hygiene behaviours in players. 

Game analytics were used to measure impact of tool and gaming technologies for this purpose.

Game Doctor led development and project management. 


We help our customers create innovative products for science, research and data collection.

Babraham Institute

Game Doctor were very responsive and adaptive to our instructions. As the project had a co-creative element, at the start it was not clear exactly what the final product would look like, but Game Doctor were flexible and willing to work around this. 

University of Strathclyde

It was a pleasure to work with Game Doctor, the project ran smoothly, the team at the Game Doctor was organised and helpful during the development process. We are delighted with the final game, which is engaging and fun and fits our target audience. 

University of Cambridge

Game Doctor were very responsive and organised with meetings, feedback and project management. The deliverable was interactive and met all of the learning objectives. Thank you again for all of your work. I can’t wait to get using it in the classroom!

University of Stirling

Using game analytics for research in psychology, especially in behaviour change has given me a completely new and unique perspective on the research possibilities. Being able to see how my participants act within in the game has enabled me to draw conclusion on their behaviour in the real world


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